Original tap titans 2 skill tree 201711/3/2023 We first need to determine what our PlayerDamageWithAvgCrit is, given by PlayerDamageWithAvgCrit = TapDamage(1+CritChance(CritMin+CritMax)/2), To back this up, I'll first note that there's a variable in the code concerning this: maxShadowCloneAniPerSec = 4.0Īdditionally, we can also do the math of converting from tap damage to SC damage per attack to see that this number checks out. Now, the general consensus around the forums seems to be that SC attacks on intervals of 0.2s, or 5 attacks per second, but SC actually attacks at most every 0.25s for 4 attacks per second. ![]() In order to verify exactly what this skill is doing, we need to convert from player tap damage to Shadow Clone damage per attack. ![]() For reference, the level 1 upgrade text reads:
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